Hammerspace
I found a link to Greg Williams work via BoingBoing, and curiously, it led to me thinking about an old favorite concept: Hammerspace.
The necessity for such a space in popular culture is widespread:
- How can action-heroes carry so much ammunition?
- How can game-characters move about when carrying a dozen weapons and assorted paraphenalia?
- Where does the additional bulk come from when Bruce Banner transforms into the Hulk?
- Exactly where does a Looney Tunes-character go when drawing a door on a rock (or a wall), opening it and then closing it?
Of course, there was the high-tech version in Ultraviolet, and pocket universes, but the low-tech of hammerspace always attracted me the most. I wonder if one couldn’t create a sociological equivalent? Think about it:
- Where do all the multiple discourses of an organization fit?
- How can one carry all ones identities?
- Isn’t a brand really a hammerspace porthole?
Maybe theory, in itself, is a hammerspace concept?
